◆ I
ASK THE LAMPLIGHTER
◆ II
FOUR WERE STRUCK
◆ III
FIVE IT FORGAVE
◆ IV
ON THE NINTH
◆ V
STRUCK THROUGH
◆ I
ASK THE LAMPLIGHTER
◆ II
FOUR WERE STRUCK
◆ III
FIVE IT FORGAVE
◆ IV
ON THE NINTH
◆ V
STRUCK THROUGH
◆ I
ASK THE LAMPLIGHTER
◆ II
FOUR WERE STRUCK
◆ III
FIVE IT FORGAVE
◆ IV
ON THE NINTH
◆ V
STRUCK THROUGH
K
LATCHWORKS
Solve the books. Unlock the society.
THE LOCK REMEMBERS
EVERY KEY THAT FAILED.
◆ THE KEYHOLDERS ◆
Q X V · 14 · ■■
IF FOUND, RETURN
TO NO ONE.
AN IMPRINT OF PUZZLEXITY PRESS PLAY ONLINE AT PUZZLEXITY.COM
REQUEST YOUR INVITATION
◆ THE KEYHOLDERS ◆

The Application

VOL. I · AN ENCRYPTED CIPHER HUNT

Your aptitude test. Every puzzle is a pin in one great lock — solve the book and the final cipher becomes your acceptance into the Society.

AVAILABLE NOW
Printable (Etsy) Paperback
◆ THE KEYHOLDERS ◆

The Handbook

VOL. II · AN ENCRYPTED CIPHER HUNT

Field training for the initiated. Harder locks, deeper secrets, and the craft of the keyhole laid bare.

AVAILABLE NOW
Printable (Etsy) Paperback
◆ THE KEYHOLDERS ◆

The Defector's Notebook

VOL. III · AN ENCRYPTED CIPHER HUNT

A defector tried to crack the Society from the outside. This is the notebook they left behind — and the trail they hid inside it.

COMING SOON
◆ LATCHWORKS ◆

Request your invitation

BE FIRST THROUGH THE DOOR

Volumes I and II stand open. Leave your address and we'll send word when new volumes, dispatches, and signals are ready to solve — nothing else.

No spam — one message when it opens.
◆ THE KEYHOLDERS ◆

You're on the list

Your request has reached the Society. When the first lock is ready, you'll be among the first invited through the door.

FIELD NOTES

0 / 5 RECOVERED

THE LATCH

Five fragments. One code. It turns the final lock.

Recover all five, then enter the code at latch.works/keyhole.